1 #ifndef PHYSICSCOMPONENT_HPP 2 #define PHYSICSCOMPONENT_HPP 36 void Render(SDL_Renderer* renderer);
PhysicsComponent(TransformComponent *transform)
Definition: PhysicsComponent.cpp:4
void Update()
Definition: PhysicsComponent.cpp:15
~PhysicsComponent()
Definition: PhysicsComponent.cpp:13
void Render(SDL_Renderer *renderer)
Definition: PhysicsComponent.cpp:27
Definition: Component.hpp:10
Definition: PhysicsComponent.hpp:10