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Building Game Engines
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This is the complete list of members for AIControllerComponent, including all inherited members.
| AIControllerComponent(TransformComponent *transform) | AIControllerComponent | |
| AIControllerComponent(TransformComponent *transform, int radius, int type) | AIControllerComponent | |
| Component() | Component | |
| GetRadius() | AIControllerComponent | |
| GetStartPosition() | AIControllerComponent | |
| GetType() | AIControllerComponent | |
| Render(SDL_Renderer *renderer) | AIControllerComponent | virtual |
| Update() | AIControllerComponent | virtual |
| ~AIControllerComponent() | AIControllerComponent | |
| ~Component()=0 | Component | pure virtual |
1.8.13