Building Game Engines
TileMap Member List

This is the complete list of members for TileMap, including all inherited members.

Component()Component
GetNumCols()TileMap
GetNumRows()TileMap
GetTileRect(int x, int y)TileMap
GetTileType(int x, int y)TileMap
LoadMap(const char *filename)TileMap
PrintMap()TileMap
Render(SDL_Renderer *ren)TileMapvirtual
SaveMap(const char *filename)TileMap
SetTile(int x, int y, int type)TileMap
TileMap(SDL_Texture *texture, int rows, int cols, int _TileWidth, int _TileHeight, int _mapX, int _mapY)TileMap
Update()TileMapvirtual
~Component()=0Componentpure virtual
~TileMap()TileMap