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Building Game Engines
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This is the complete list of members for TransformComponent, including all inherited members.
| Component() | Component | |
| GetDimensions() | TransformComponent | |
| GetPosition() | TransformComponent | |
| GetVelocity() | TransformComponent | |
| hash | TransformComponent | static |
| Render(SDL_Renderer *renderer) | TransformComponent | virtual |
| SetHeight(int h) | TransformComponent | |
| SetPosition(double x, double y) | TransformComponent | |
| SetVelocity(double x, double y) | TransformComponent | |
| SetVelocityX(double x) | TransformComponent | |
| SetVelocityY(double y) | TransformComponent | |
| SetWidth(int w) | TransformComponent | |
| TransformComponent() | TransformComponent | |
| Update() | TransformComponent | virtual |
| ~Component()=0 | Component | pure virtual |
| ~TransformComponent() | TransformComponent |
1.8.13