Building Game Engines
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This is the complete list of members for TransformComponent, including all inherited members.
Component() | Component | |
GetDimensions() | TransformComponent | |
GetPosition() | TransformComponent | |
GetVelocity() | TransformComponent | |
hash | TransformComponent | static |
Render(SDL_Renderer *renderer) | TransformComponent | virtual |
SetHeight(int h) | TransformComponent | |
SetPosition(double x, double y) | TransformComponent | |
SetVelocity(double x, double y) | TransformComponent | |
SetVelocityX(double x) | TransformComponent | |
SetVelocityY(double y) | TransformComponent | |
SetWidth(int w) | TransformComponent | |
TransformComponent() | TransformComponent | |
Update() | TransformComponent | virtual |
~Component()=0 | Component | pure virtual |
~TransformComponent() | TransformComponent |