Building Game Engines
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#include <SDL2/SDL.h>
#include <SDL2/SDL_ttf.h>
#include <vector>
#include <iostream>
#include <fstream>
#include "GameObject.hpp"
#include "AIControllerComponent.hpp"
#include "CollectibleComponent.hpp"
#include "TransformComponent.hpp"
Go to the source code of this file.
Classes | |
class | GameManager |