1 #ifndef GRAPHICS_ENGINE_RENDERER_HPP 2 #define GRAPHICS_ENGINE_RENDERER_HPP 5 #include <SDL2/SDL_mixer.h> 44 int m_screenHeight, m_screenWidth;
52 SDL_Renderer* m_renderer =
nullptr;
SDL_Renderer * GetRenderer()
Definition: GraphicsEngineRenderer.cpp:97
~GraphicsEngineRenderer()
Definition: GraphicsEngineRenderer.cpp:64
void RenderPresent()
Definition: GraphicsEngineRenderer.cpp:87
void SetRenderDrawColor(int r, int g, int b, int a)
Definition: GraphicsEngineRenderer.cpp:79
void RenderClear()
Definition: GraphicsEngineRenderer.cpp:83
Definition: GraphicsEngineRenderer.hpp:8
SDL_Window * GetWindow()
Definition: GraphicsEngineRenderer.cpp:92
GraphicsEngineRenderer(int w, int h)
Definition: GraphicsEngineRenderer.cpp:10