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Building Game Engines
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This is the complete list of members for Background, including all inherited members.
| Background(SDL_Texture *texture) | Background | |
| Component() | Component | |
| Render(SDL_Renderer *renderer) | Background | virtual |
| Update() | Background | virtual |
| ~Background() | Background | |
| ~Component()=0 | Component | pure virtual |
1.8.13