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Building Game Engines
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#include "ResourceManager.hpp"#include "TileMap.hpp"#include "Background.hpp"#include "CollisionComponent.hpp"#include "ControllerComponent.hpp"#include "TransformComponent.hpp"#include "AIControllerComponent.hpp"#include "PhysicsComponent.hpp"#include "Sprite.hpp"#include "CollectibleComponent.hpp"
Variables | |
| int | xRed = 0 |
| int | yRed = 0 |
| int | currentTile = 0 |
| int | placeWhat = 0 |
| int currentTile = 0 |
| int placeWhat = 0 |
| int xRed = 0 |
| int yRed = 0 |
1.8.13